9 comments

  • imoverclocked 31 minutes ago
    I can't imagine how fast this is compared to the original hardware that ran it. I remember using a Mac 512k with a single floppy drive (no hard drive support) and doing the insert-floppy-dance. Computers were far more mechanical then.

    It would be fun to have a "slow it down" feature that also has the various floppy read/write noises paired with it. Bonus points for different generations of hardware and having the OG HD noises to pair with those too!

  • Batbird 30 minutes ago
    This triggered flashbacks. I'm not sure if I'm remembering correctly, but I think we sometimes also used used Pascal, and it was optional for some toolboxes. It's been a long time though so I could be mistaken. That might have been pre-Mac? But good times, though. Boy, is the world a different place.
  • hyperhello 40 minutes ago
    I'd like to see something like Carbon for old apps so that they boot in modern window frames (without the missing Tahoe corners) and can save to files.
  • shermantanktop 46 minutes ago
    But will it run Dark Castle??

    Many hours were wasted on that game.

  • davidfstr 1 hour ago
    Wine for classic Mac OS? Amazing. Well done.
  • azinman2 1 hour ago
    This is quite the feat. I’d love to know more about the process to make this, the motivation, how much time was spent, etc.
    • whartung 1 hour ago
      I'm guessing they reimplemented the toolbox at the TRAP level (most MacOS calls at the time were accessed through the 68K TRAP instruction).

      So, rather than emulating hardware to run native ROMs, they "simply" reimplemented the ROMs.

      A friend of mine did this at another level. He basically rewrote the bulk of the toolbox as a C library so that the company, who had a Mac application, could port it to run on a PC, while sharing the source code.

      This was before Windows, and it worked! Launched it from DOS, takes over the entire screen. He didn't copy the Mac look and feel. Instead he used OpenLook for his gadgets and what not (since it was, you know, "open").

      But he rewrote the bulk of it: QuickDraw, Event Manager, Memory Manager, Window Manager, etc. Just ate it like an elephant. I don't think his regions were as clever as the Mac. Pretty sure he just stuck with rectangles.

  • hagbard_c 37 minutes ago

       make ams-vnc
       ./build.pl -i exhibit graft skif minivx xv68k freemountd listen vnc-interact
    
       ...
    
       Daemon starting up... done.
       T=0.037s  ERROR:    OpenDF is unimplemented
    
    
    Hm, doesn't seem to work. Let's try the X11 version:

       make ams-x11
       ./build.pl -i exhibit graft skif minivx xv68k freemountd interact-x11
    
       ...
    
       T=0.275s  ERROR:    OpenDF is unimplemented
    
    Nope, it seems to be missing something. OpenDF? All I find is this: https://github.com/PrjEnt/OpenDF, a long-abandoned project which seems to be a more compact version of another abandoned thing.
    • Someone 1 minute ago
      [delayed]
    • ksherlock 17 minutes ago
      OpenDF is a MacOS toolbox call (which is apparently not implemented)
  • homarp 1 hour ago
    how does it compare to executor? https://en.wikipedia.org/wiki/Executor_(software)
  • homarp 1 hour ago