C++ Details of Asymmetric Fences

(nekrozqliphort.github.io)

43 points | by anon_farmer 3 days ago

3 comments

  • ot 1 hour ago
    This is a great article but it goes into a lot of detail that can be intimidating at first.

    For me, the reading that made asymmetric fences "click" is this: https://pvk.ca/Blog/2019/01/09/preemption-is-gc-for-memory-r...

    It might be easier to read that first, as it also goes into practical applications, and then this one.

  • jeffbee 58 minutes ago
    I can't help myself digging into the referenced source code. The membarrier syscall can fail to allocate, returning ENOMEM. The way Folly calls it, the program would abort. Which I guess is a fair strategy but it's good to know when your synchronization primitive is actually SynchronizeOrCrash.
  • nttylock 3 hours ago
    [flagged]